Search Report Cards Progress Reports News & Notes About Us
Report Card - Game Reviews

A Christmas Carol

ESRB Rating:
Not Applicable
Release Date: December 2, 2010
Game System: iPad / iPhone
Publisher: Padworx
Players: 1
Family Friendliness: With more than 100 pages of text, nearly every one of which encourages and sometimes requires some sort of interaction with the page, A Christmas Carol is still a bit too long to be digested in one sitting, even though it is a shortened version of the classic tale.  Although it's a recommended way to get in the holiday spirit while promoting reading, the vocabulary level is a bit too advanced for younger readers so it’s probably best for tweens and teens, and is best experienced alone, without much chance for simultaneous activity or even reading to each other.

Highlights:
- A Christmas Carol is a great re-telling of a classic tale, preserving the overall feel and tone of the Dickens classic while providing interesting and compelling interactions.

- This is a great way for tweens and teens to get in the holiday spirit while highlighting reading and vocabulary skills.
Lowlights:
- Some may view this as a highlight, but the story is definitely too long to be enjoyed in just one sitting, and will likely last through three or four sessions before you read all 116 pages of the interactive of the book.  The game does have a nice way of saving your place, though.

Screen Shots:

Game Details:

A Christmas Carol is an interactive book App for iPad, iPhone and iPod touch that is perfect for the holiday season.  Although it is an abbreviated version of Charles Dickens’ famous novel, it’s not exactly a short story either, containing more than 100 pages of text, nearly every one of which encourages and sometimes requires some sort of interaction with the page.

The emphasis in this App is most definitely on the story, and the interactions on each page aren’t overly distracting, and usually tie in with what is being read.  For example, the text may split as Scrooge walks down a snowy street, or readers will need to pull a chain or knock on a door, coinciding with events in the story.  Readers will know when an interaction is possible as some part of the page or illustration will shine.

The App has a look and feel that is part old English, but also part Rube Goldberg contraption.  Lots of gears, gadgets and doohickeys dot the pages, and provide the basis for much of the activity within A Christmas Carol.

Although a shortened version of the classic tale, A Christmas Carol is still a bit too long to be digested in one sitting, and a bit too advanced for younger readers.  We definitely enjoyed this App as a way to get in the holiday spirit, but it’s probably best for tweens and teens, and is best experienced alone, without much chance for simultaneous activity or even reading to each other.

Tell Us What Your Family Thinks

 
Alias
(ex: first initial and last name)
Email Address
(we keep this private)
ABCmouse.com: Full Online Preschool - Kindergarten
Site Map : Search : Report Cards : Progress Reports : News & Notes : About Us