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Report Card - Game Reviews

Child of Eden

ESRB Rating:
ESRB Rating Summary
E10+ Mild Fantasy Violence
Release Date: June 14, 2011
Game System: PS3 / Xbox 360 / Xbox 360 Kinect
Publisher: Ubisoft
Players: 1
Family Friendly Video Games Approved
Family Friendliness:
Child of Eden is colorful, bright and in some cases seemingly overwhelming, but there’s a nice targeting system involved that helps with accuracy.  The game is rated E 10+, likely due to the explosions and somewhat dark theme of the main story.  But we think kids younger than 10 can still enjoy the game’s bright visuals and funky beat.  Unfortunately, there’s no two-player mode.


Highlights:
- Targeting system helps focus your attacks even though there is much going on onscreen.

Lowlights:
- While a great single player experience, there’s not much way to play Child of Eden together.


Screen Shots:

Game Details:

This musical game is probably unlike anything your family has ever played before.

The concept of Child of Eden centers around a future in which the Internet is known as Eden, and your family must help a young child named Lumi who was created in Eden travel through space and time in order to survive an attack from a mysterious and malicious dark force.

But the story, although cool, isn’t necessarily key to your family’s enjoyment of Child of Eden.

As you seemingly fly through a digital terrain, you’ll use your outstretched left and right hands to target and attack specific enemies and objects.  Although not necessary, you’ll soon find that working along to the beat of the music will help, and in fact you may notice that your auctions are having a direct effect on the music and visuals of the game.  The game is also playable using a standard Xbox controller and no Kinect controls (the packaging on the front says “Better with Kinect Sensor” but it doesn’t come in the purple box like Kinect-only games do).

Child of Eden is colorful, bright and in some cases seemingly overwhelming, but there’s a nice targeting system involved that helps with accuracy.  The game is rated E 10+, likely due to the explosions and somewhat dark theme of the main story.  But we think kids younger than 10 can still enjoy the game’s bright visuals and funky beat.  Unfortunately, there’s no two-player mode.


INFORMATION FROM COMPANY FACT SHEET:

Child of Eden is the “multi-sensory shooter” that will send players diving into a kaleidoscopic matrix of synchronized music and mind-blowing visuals that will usher forth yet another landmark game experience from the mind of renowned game designer Tetsuya Mizuguchi, its creator.

Child of Eden thrusts you in the center of a battle to save Project Lumi, a mission to reproduce a human personality inside Eden, the archive of all human memories. As the project nears completion, the archive is invaded by an unknown virus. The Player’s mission is to save Eden from the virus to restore hope and peace.

There are two control schemes available when playing Child of Eden on Kinect, Type A and Type B

Type A:
Controls are permanently mapped to each hand.
- Left hand = tracer (rapid fire shot)
- Right hand = lock on shot

Type B:
Players can use either hand for either shot and clap to alternate between the two.

Child of Eden will release in the US on June 14th for the Xbox 360® video game and entertainment system from Microsoft. The PS3 version has a scheduled release timeframe of September 2011.

Child of Eden has an ESRB rating of E10+ and a MSRP of $49.99 USD.

Key Features
MULTI-SENSORY EFFECT – A visionary entertainment experience that synchronizes stunning graphics and innovative sound design to electrify the senses. By bringing physics in synergy with spectacular visual and audio, Child of Eden is creating the next-generation sensory experience

THE WORLD OF EDEN – Coming straight from Mizuguchi-san’s mind: unique, surprising, rich and beautiful.

CONTROLS – Simple & natural. Designed for standard controllers and Xbox 360’s new Kinect™ controller. The Kinect™ controller adds an extra dimension to the experience as you truly merge into the game, with no physical barriers between the game world and you. Use your body to move the camera, and both hands to lock-on and shoot for a completely new and multi-sensory shooting game experience.

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