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Report Card - Game Reviews

Sesame Street Once Upon A Monster

ESRB Rating:
ESRB Rating Summary
E No Descriptors
Release Date: October 11, 2011
Game System: Xbox 360 / Xbox 360 Kinect
Publisher: WBIE
Players: 2
Family Friendly Video Games Approved
Family Friendliness: We love Sesame Street Once Upon A Monster as a game that was created with pre-schoolers in mind.  It's the perfect game for playing together with young kids, and contains a great deal of positive messages to accompany it's fun gameplay.  


Highlights:
HIGHLIGHTS:

Cookie Monster and Elmo offer kind words, helpful advice and constant encouragement to players.



Each story contains positive messages for kids to learn from in addition to the fun mini-games.



Designed for pre-schoolers to be succesful, so families looking for a Kinect game for young kids should love this.



Lowlights:
- Kinect games are great for their controller-free gameplay, but a grown-up will need to be close by to help with menu selections


Screen Shots:

Game Details:

A sort of interactive storybook, Sesame Street Once Upon A Monster follows Cookie Monster and Elmo through various adventures, using full-body Kinect controls to help progress the story.  Big, exaggerated motions will be necessary for preschoolers and parents as they giggle their way through Once Upon A Monster. Great for ages 3 to 6.



This game was clearly designed to be played together and it shows.  Although a grown up likely needs to be close by to handle all the Kinect-related menu controls, kids will have no problem performing the various tasks, such as jumping and posing, that are part of each of the stories.



After a lengthy introduction video, kids can follow Elmo and Cookie Monster into one of six different stories, each with a strong moral about playing together, sharing, self-confidence and more.



We love Sesame Street Once Upon A Monster as a game that was created with pre-schoolers in mind.  It's the perfect game for playing together with young kids, and contains a great deal of positive messages to accompany it's fun gameplay.  



INFORMATION FROM ANNOUNCEMENT PRESS RELEASE:



In a truly original interactive experience, young players join Cookie Monster, Elmo and other Sesame Street characters as they explore a living storybook titled Once Upon a Monster. In the book, they make new zany monster friends from the Once Upon a Monster world and share in their adventures, solving problems, forging friendships and learning key life skills along the way. Parents and children literally become part of the whimsical storybook adventure by getting active together through dancing, jumping, flying and more.

“As a mother, I couldn’t be more thrilled with the inspiring activities we’ve created for kids and families to play together in Sesame Street: Once Upon a Monster," said Samantha Ryan, Senior Vice President, Production and Development, Warner Bros. Interactive Entertainment. “Combining Double Fine Productions’ talent for making highly creative games and the beloved Sesame Street brand, the game mixes original gameplay with a memorable learning experience.”

“It’s great to be working with Warner Bros., especially on a game like Sesame Street: Once Upon a Monster, which brings together so many things we all care about,” said Tim Schafer, President and CEO of Double Fine Productions. “Sesame Street had a profound effect on me, and many members of the Double Fine team, when we were children. So did video games. Now many of us are parents and we want to share with our kids the great experiences we had, but also the completely new ones made possible by cutting-edge technology like Kinect for Xbox 360. So it’s a labor of love on many levels.”

Guided by a social and emotional curriculum set forth from Sesame Workshop, the non-profit educational organization behind Sesame Street, young players engage in activities that promote lifelong lessons about making friends, cooperation, and recognizing and labeling emotions.

“We are excited to collaborate in the development of this game where families can play together, be physically active, and parents have the opportunity to foster the social and emotional development of their children,” said Rosemarie Truglio, Vice President of Education & Research at Sesame Workshop.

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